Summer Update

Now that there are a few more contractors onboard, development is going smoothly. Adrian, who is functioning as the lead network programmer, successfully connected the game to a cloud host that allows for matchmaking at the click of a button. He also added controller support, which feels awesome. The work he’s doing now is top-secret, so most of the other updates here will pertain to the game’s art. I’ll attach an attack animation from MapleC for the redesigned swordsman character as well as some animations that I’m working on. I’ll also attach a video of a recent playtest which shows the grab mechanic in action. In the next update, we’ll have more animations to show, and potentially some landscape art from environment artist Fabi.

- Leakybob

Grab mechanic in action

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January Update

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June Update