January Update

It’s been a busy few months, and we are getting closer to a playable demo to pitch to publishers. Adrian has completed a working version of the innovative game mode we’re working on (which we’re hoping to show in the coming months). Riku has redesigned and started animating the wizard character. Several people are currently working on the swordsman since that character requires so many animations, but I’m happy to say that we’re nearly done (until a million adjustments are needed). Until we can share more about the new game mode, I’ll share some of the new animations and art, and how they look in-game.

- Leakybob

Some gameplay showing a few new animations and Fabi’s incredible environment art.

Here are the work-in-progress ledge animations by Mark. Natan and I worked on the left-facing versions.

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Summer Update